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SegmentedControlProps

Struct SegmentedControlProps 

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pub struct SegmentedControlProps<T>
where T: Clone + PartialEq + Send + Sync + 'static,
{ pub items: Signal<Vec<SegmentedItem<T>>>, pub value: Signal<T>, pub on_change: Callback<T>, pub aria_label: String, pub kind: SegmentedKind, pub size: SegmentedSize, pub icon_only: bool, pub class: String, }
Expand description

Props for the SegmentedControl component.

分段控件。

胶囊轨道里放一组选项,当前项下是浮起的滑块,切换时以 snappy 弹簧滑到新位置。 ←/→ 在选项间循环并立即切换,Home/End 跳到首尾,焦点随之移动(roving tabindex, Tab 只停在当前项)。滑块测量完成前(含服务端渲染与 hydration 首帧),当前项直接 画浮起底色,首屏不闪。

Props:

  • items:选项列表,见 SegmentedItem;既可传 Vec,也可传信号或闭包(数量变化时 选项按序号原地更新、不重建按钮,焦点不丢)
  • value:当前值(值、信号或闭包);没有匹配项时没有当前项
  • on_change:切换时的回调
  • aria_label:控件组的无障碍名称
  • kind:语义,Tabs(默认)或 Radio,见 SegmentedKind
  • size:Md(默认)或 Sm
  • icon_only:只显示图标,文字作为 aria-label 与 title
  • class:外层容器附加类(间距、页面变体)

带图标且未设 icon_only 时,容器窄于 16rem 自动只留图标(文字仍供读屏)。 容器对宽度有尺寸包含,放进 flex 行时调用方必须给它宽度。

选项按钮不再带 seg-N-i 形式的 id:该序号来自全局计数器,服务端(进程级)与 水合后的客户端计数不一致;焦点移动改为按序号在轨道内查询 .segmented-item。

§Required Props

§Optional Props

Fields§

§items: Signal<Vec<SegmentedItem<T>>>§value: Signal<T>§on_change: Callback<T>§aria_label: String§kind: SegmentedKind§size: SegmentedSize§icon_only: bool§class: String

Implementations§

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impl<T> SegmentedControlProps<T>
where T: Clone + PartialEq + Send + Sync + 'static,

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pub fn builder() -> SegmentedControlPropsBuilder<T, ((), (), (), (), (), (), (), ())>

Create a builder for building SegmentedControlProps. On the builder, call .items(...), .value(...), .on_change(...), .aria_label(...), .kind(...)(optional), .size(...)(optional), .icon_only(...)(optional), .class(...)(optional) to set the values of the fields. Finally, call .build() to create the instance of SegmentedControlProps.

Trait Implementations§

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impl<T> Props for SegmentedControlProps<T>
where T: Clone + PartialEq + Send + Sync + 'static,

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type Builder = SegmentedControlPropsBuilder<T>

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fn builder() -> Self::Builder

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

👎Deprecated since 0.7.7:

replaced by palette::chromatic_adaptation::AdaptIntoUnclamped

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

👎Deprecated since 0.7.7:

replaced by palette::chromatic_adaptation::AdaptIntoUnclamped

Convert the source color to the destination color using the bradford method by default.
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impl<T, C> AdaptIntoUnclamped<T> for C
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type Scalar = <T as AdaptFromUnclamped<C>>::Scalar

The number type that’s used as the color’s components.
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fn adapt_into_unclamped_with<M>(self) -> T

Adapt a color of type Self into a color of type T, using the custom matrix M. Read more
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fn adapt_into_unclamped(self) -> T
where Bradford: LmsToXyz<Self::Scalar> + XyzToLms<Self::Scalar>,

Adapt a color of type Self into a color of type T, using the Bradford matrix. Read more
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Cast a collection of colors into a collection of arrays.
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Cast this collection of arrays into a collection of colors.
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Cast a collection of colors into a collection of color components.
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The error for when try_into_colors fails to cast.
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Try to cast this collection of color components into a collection of colors. Read more
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Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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Cast this collection of unsigned integers into a collection of colors.
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