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ServerStatus

Struct ServerStatus 

Source
pub struct ServerStatus {
    pub uptime_secs: u64,
    pub pool_size: usize,
    pub pool_max_size: usize,
    pub pool_available: usize,
    pub pool_waiting: usize,
    pub active_sessions: i64,
    pub host: SystemSnapshot,
    pub caches: Vec<CacheStat>,
}
Expand description

服务器状态聚合数据。

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§uptime_secs: u64

进程运行时间(秒)。

§pool_size: usize

DB 连接池总大小(已创建连接数)。

§pool_max_size: usize

连接池最大容量。

§pool_available: usize

当前空闲可用连接数。

§pool_waiting: usize

正在等待获取连接的请求数。

§active_sessions: i64

有效会话数(sessions 表 expires_at > now())。

§host: SystemSnapshot

主机层指标快照(CPU/内存/磁盘等)。

§caches: Vec<CacheStat>

各缓存命中率与条目数。

Trait Implementations§

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impl Clone for ServerStatus

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fn clone(&self) -> ServerStatus

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ServerStatus

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ServerStatus

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for ServerStatus

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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